Game Release: Cannon Zero
This is my final version of the Cannon game. Cannon Zero has these changes to the engine and gameplay:
- New graphics
- Sound effects
- Large 1280×720 playfield
- High score display and loading/saving
- Player is destroyed when the target crosses out of bounds at any time, instead of just the bottom of the screen
- Various changes to the target’s angle and speed of decent
- Projectiles are no longer fired unless the mouse button has been released from the previous click
The score display was implemented using the SpriteFont class and the Metal Lord font from Larabie. (The Larabie fonts are free for personal and commercial use. Found via this post on the XNA Creators Club forum.)
In the notes for Cannon III I said that I would take a look at using an Xbox 360 controller instead of the mouse… This kind of broke the quick movements necessary to play the game so Cannon Zero is mouse-only.
Download
Click here (extract and run setup.exe)