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	<title>Games, Life, and Stuff &#187; game release</title>
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		<title>Game Release: Cannon Zero</title>
		<link>http://www.techknight.com/blog/2009/03/07/game-release-cannon-zero/</link>
		<comments>http://www.techknight.com/blog/2009/03/07/game-release-cannon-zero/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 03:34:14 +0000</pubDate>
		<dc:creator>techknight</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[3dbuzz]]></category>
		<category><![CDATA[cannon]]></category>
		<category><![CDATA[game release]]></category>
		<category><![CDATA[xna]]></category>

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		<description><![CDATA[This is my final version of the Cannon game. Cannon Zero has these changes to the engine and gameplay: New graphics Sound effects Large 1280&#215;720 playfield High score display and loading/saving Player is destroyed when the target crosses out of bounds at any time, instead of just the bottom of the screen Various changes to [...]]]></description>
			<content:encoded><![CDATA[<p>This is my final version of the <a href="/blog/tag/cannon/">Cannon</a> game. Cannon Zero has these changes to the engine and gameplay:</p>
<ul>
<li>New graphics
<li>Sound effects
<li>Large 1280&#215;720 playfield
<li>High score display and loading/saving
<li>Player is destroyed when the target crosses out of bounds at any time, instead of just the bottom of the screen
<li>Various changes to the target’s angle and speed of decent
<li>Projectiles are no longer fired unless the mouse button has been released from the previous click</li>
</ul>
<p>The score display was implemented using the <a href="http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.graphics.spritefont.aspx">SpriteFont</a> class and the <a href="http://www.myfonts.com/fonts/larabie/metal-lord/">Metal Lord font</a> from <a href="http://www.myfonts.com/browse/foundry/larabie/">Larabie</a>. (The Larabie fonts are free for personal and commercial use. Found via <a href="http://forums.xna.com/forums/p/11511/75416.aspx#75416">this post</a> on the <a href="http://forums.xna.com/forums/">XNA Creators Club forum</a>.)</p>
<p>In the notes for <a href="http://www.techknight.com/blog/2009/03/01/cannon-iii/">Cannon III</a> I said that I would take a look at using an Xbox 360 controller instead of the mouse… This kind of broke the quick movements necessary to play the game so Cannon Zero is mouse-only.</p>
<h5>Download</h5>
<p><a href="http://www.techknight.com/download/cannon_zero.zip">Click here</a> (extract and run setup.exe)</p>
<h5>Screenshots</h5>
<p><a href="http://www.techknight.com/blog/wp-content/uploads/2009/03/image2.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.techknight.com/blog/wp-content/uploads/2009/03/image-thumb.png" width="444" height="261"></a> </p>
<p><a href="http://www.techknight.com/blog/wp-content/uploads/2009/03/image3.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="image" border="0" alt="image" src="http://www.techknight.com/blog/wp-content/uploads/2009/03/image-thumb1.png" width="444" height="261"></a> </p>
<h5>Video</h5>
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