Hyperion

February 4th, 2009

I’ve been continuing the 3D Buzz XNA Xtreme 101 lessons before work this week… Now the “Hyperion” text adventure game engine is starting to take shape. As the methods are discussed, I like to pause the video and fill them in myself before seeing how the instructors complete them.

I’m curious to know how someone new to programming would feel at this point. This early portion of Volume 1 jumps right into development with only a small amount of whiteboarding and explanations, promising in-depth discussion later on. It seems like a good approach, giving a feel for making something “real” before trying to lecture people on the intricacies of C#.

techknight Game Development, Learning ,

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